01COURSE 01
Modeling Workflows
Learn multiple production-ready modeling approaches and when to use each one.
TRIGON ARTGet access 3D CHARACTER ART · COURSES · TOOLS
Production-tested 3D art courses, project files and workflow plugins for artists who want to move faster and push their work further.

CURRENT COURSES
Three focused, practical courses built around the modeling decisions that matter in a professional character-art pipeline.
01COURSE 01
Learn multiple production-ready modeling approaches and when to use each one.
02COURSE 02
Create a realistic tactical glove with clean forms, convincing materials and production detail.
03COURSE 03
Build convincing metal armor with strong shapes, believable construction and polished presentation.
ONE MEMBERSHIP
TOOLS FOR ARTISTS
Custom radial menus that put your most-used tools under the cursor.
A growing collection of practical ZBrush tools built for daily production.
A focused Marmoset utility for faster scene inspection and presentation work.
SELECTED WORK



ABOUT TRIGON ART
I’m Sunray, a 3D character artist working in games. Trigon Art is where I share the workflows, lessons and custom tools I use to build production-ready characters.
The goal is simple: teach the reasoning behind strong work, remove repetitive friction and help more artists finish pieces they’re genuinely proud of.
See my ArtStationSTART CREATING
Courses · Files · Plugins · Future releases